

Resort planets may still earn a lot of trade value because of the facility’s benefit. You may utilize a borderline planet because of the habitability benefit and the lack of districts. Unless you’re low on planets, Resort Worlds are indeed a good investment.

Considering how much time you have, the “quality” of a resort world may have an influence on how many facilities it provides to other worlds (for example, a Gaia World would be an ideal resort). To be a Resort World, your planet should be at least 15 in size. A planet may only be turned into a Resort World when it has no buildings or districts (apart from the capital). The capital buildings in Resort Worlds are unique and offer some housing. Still, they may have maximum habitability for all populations (indicating climate-controlled resorts) and improve amenities on other empire territories. Resort Worlds can’t have districts constructed on them, and they can’t support resource-producing structures. Resort Worlds are worlds designated for tourism and recreation. What happens when you create a resort world? What’s the purpose of Resort Worlds?
